Evolve was developed by Turtle Rock Studios. Evolve's creative director, Phil Robb, and lead designer, Chris Ashton, are the co-founders of Turtle Rock Studios alongside Michael Booth.[28] The team had a heritage of developing competitive multiplayer games, such as Valve's Counter-Strike series and the Left 4 Dead series.[29] According to Robb, the team wanted to build a co-operative, multiplayer game because it gave the team a chance to play with their family and friends together, instead of against each other, and found it offered a more enjoyable experience than competitive multiplayer games.[30] The concept for Evolve was completed in 2005, before the development of the first Left 4 Dead game.[31] However, the Evolve project was put on hold, as Turtle Rock thought that the technology at that time was not advanced enough to handle the game's design.[28]
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In an interview with Official Xbox Magazine, Ashton claimed that Evolve would have the "best support for downloadable content ever".[70] However, many of the downloadable content packages are not covered by Evolve's Season Pass[71] On November 21, 2014 Turtle Rock Studios co-founder Phil Robb confirmed with IGN that all DLC maps will be free of charge. Robb stated the reason for this is "to allow people who don't have the DLC, to still play against those who do, the only difference is that they can't play as those hunters or monsters".[72] Despite Turtle Rock claiming that all DLC maps would be free to all players, the high number of paid DLCs has attracted criticism from fans who feel that it constitutes a large amount of content being deliberately withheld to be sold.[73] A large number of players who purchased the game wrote negative reviews for the game on Steam, complaining about the excessive amount of DLC planned as well as the general direction of the game, leading to an overall userscore of "Overwhelmingly Negative" on the platform.[74] Turtle Rock Studios countered this by claiming that as much content as possible was packaged with the main game, with DLC only including content created after the completion of Evolve's development.[75] At release, Evolve launched with 44 different paid-DLC skin packs.[76] Free updates were added to the game. The Observer mode was added on March 31, 2015,[77] and a less strategic mode, the Arena mode, was introduced on May 26, 2015.[78]Robb thought that the game's format has the potential to become an eSports game. 2K expressed similar enthusiasm, and added that they would allocate resources into developing eSports-centric features to Evolve if fans of the game expressed demands for it.[79] Turtle Rock and 2K collaborated with Electronic Sports League and Sony Pictures Entertainment to host a special tournament, in which players have to battle Chappie, the titular robot from the film Chappie, in February 2015.[80] A Pro-Am Tournament of Evolve took place on March 6, 2015 during PAX East.[81] During the tournament, they revealed that the eSport future of Evolve is determined.[82] On June 15, 2015, another tournament was hosted by the Electronic Sports League and 2K.[83] 2ff7e9595c
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